Why Auto-Bounce Was Created
Delivering stems shouldn’t take hours. And it shouldn’t break your creative flow.
In Logic Pro, bouncing stems and mixes is still a manual, time-consuming process.
Auto-Bounce is a game-changer.
Built by BAFTA-nominated composer Tom Salta and award-winning developer David Molnar, Auto-Bounce automates Logic Pro’s entire export workflow—stems, mixes, alternate versions, wet/dry, mastered/unmastered.
One click. Precision built-in. No wasted time.
So you can stay in flow—and get back to making music.
The Creators


Tom Salta
Co-Founder & Partner
ASCAP award-winning and BAFTA-nominated composer Tom Salta is known worldwide for his emotionally immersive and innovative music across film, television, and, especially, video games. His work spans iconic franchises including Halo, Deathloop, and PUBG, reaching hundreds of millions of players.
With decades of real-world experience managing complex productions on tight deadlines, Tom brings not only creative expertise but a deep, practical understanding of the workflows composers depend on every day. That knowledge—shaped by years inside high-pressure scoring environments—directly informed the creation of Auto-Bounce.

David Molnar
Co-Founder & Partner
David Molnar has spent his entire career designing and developing cutting-edge tools for music and audio production. With deep expertise in both hardware and software, he has guided products from initial concept to final release, working in senior roles at industry leaders such as Moog Music and Line 6—where he helped create some of their most acclaimed instruments and processors.
In 2020, David founded Renegade Soundplay and released High Score, an award-winning virtual instrument praised for its innovation and playability.
His engineering insight, product vision, and decades of hands-on experience directly shaped the foundation of Auto-Bounce.​​
